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The objective of the research on cultural usability is to explore
and gain an understanding of how cultural influences lead to variations
in peoples' behaviors and practices, and how such variations should
be considered in designing interactions with computing artifacts.
With the emergence of user-centered design and more recent HCI
initiatives in the development of interaction design , the Pandora's
box of "culture" is moving from the borders of HCI to the forefront.
It is becoming increasingly clear that the area of cultural computing
should be addressed seriously by the field of Computing. The majority
of all software is marketed and used outside the US, generally in
countries other than where it is developed and produced. Creating
or retrofitting software for other countries requires attention
to technical detail that goes beyond mere translation. It also requires
an understanding of the unique software design and adaptation methods
usually lumped under the term internationalization.
In our research, we are exploring cross-cultural design constraints
and how these would impact interface design methodology and content.
We consider the impact of such cross cultural differences as format,
symbols/icons, color, flow, text, script, habits, communication
behavior, locus of control, time perception, etc. on design and
presentation.
Publications
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"Culturability: The Merging of Culture and Usability";
Reference Paper by Barber and Badre, 1998 ?"The Cultural
Context of Web Genres: Content vs. Style"; Reference paper by
Badre and Laskowski, 2001 |
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W. Barber and A. Badre, "Culturability: The Merging of Culture
and Usability", Proceedings of the 4th Conference on Human Factors
and the Web, June, 1998. |
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A. N. Badre and S. Laskowski, "The Cultural Context of Web
Genres: Content vs. Style", submitted to Human Factors and the
Web, 2001. |
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A.N. Badre, "The Effects of Cross Cultural Interface Design
Orientation on World Wide Web Use Performance" Technical Report,
GIT-GVU-01.03, 2001 |
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